﻿using UnityEngine;
using System.Collections.Generic;
using UnityEditor;
using System.IO;
using System.Linq;

//------------------------------------------------------------
// shaco Framework
// Copyright © 2017-2021 chang.liu All rights reserved.
// Feedback: 449612236@qq.com
//------------------------------------------------------------

namespace shacoEditor
{
   public class SpineBinaryReader : ISpineBinaryReader
   {
        /// <summary>
        /// 从spine二进制文件中获取动画名字
        /// 如果需要通过Spine检查窗口来检查spine二进制文件中的animations匹配有效度，则必须重载该方法
        /// <param name="binary">spine二进制文件</param>
        /// <return>spine动画名字列表</return>
        /// </summary>
        public string[] ReadSpineAimationsFromBinary(byte[] binary)
        {
           return null;
        }
   }
}